Sunday, 22 December 2013

mapping

start as child with no clue of the war that going on in the would grow up knowing that you have the power to win the war game mainly set in villages towns choosing to be come good or evil. Il have to describe the villages with depth and all so the characters. Il try to make ten villages. And my be 15 characters to make the decision to become good or bad, they will have to be good people and bad people but also it would be really fun to mix them up a bit so you may have to think about your decision, hopefully this will make the game better and less reparative. First hand full of villages will be the start of the game were you don’t really know people and people are really mean and confusing Half way through the villages and the plot you make your final decision to become good or bad but at this time you can you kind of chosen what side you are already. Last part you are now good or evil depending where you what you chosen. And you have to face the boss to win for your side. I want to be albe to do this fight by using luck with the dice and using your powers to defeat the boss

Monday, 2 December 2013

planing

you play as a Ork that's has been born with a light side so instead of just being a bad guy he has the choose of doing good this is the concept. that the chooses he has in his life are  good and bad.


good side 

help defeat the the evil king and bring peace to the world


bad side

 become the evil king



you start in  middle of know where with the person who is looking after you tells you that you will be the one who will decide who wins the war. knowing this growing up you  training  how to fight for the good or for the bad.

the story has to paths left or right the bad side is left and the good side is right.
the game will send you though towns battles, you will meet people who you will want to help and people you wont.
find people that need your help they will give you money to help people, bribe them depends on what you needed to be done.

health bar
good evil bar you get different powers

evil power:-

blow people up
control people
bribe less using fear to take
fire attacks

good powers

knock out people
allies call on people to help you
force push
turn invisible












little presentation end of Christmas


the path


my work is about a Ork who has been born with the choice of doing good. instead of the stereotypical Ork
this is the premiss of the game. Which path are you going to choose.







good or bad you choice. depending on what you pick the story will change, how you approach people and do things, you get a power which will help. so example you need something and you can use a power to make the person fear you and tell you what you need to know.


who things work

you will need a dice and paper to right down what health and damage you and the enemies is.


How it works

Everything good and bad choose you make will give you a empathy point.

A sentence will pop and tell you that you will get a empathy point and depending what it is as in good or bad you will gain a point

Example so maybe 10 points will give you the power of blowing people you and to be able to us the power you have to role the six.
powers will be used in battles.


Save this women from the burning house coursed by evil orks

“Run to house”

You are now in front of the house

“Enter the house”

You are now inside the house the women is in front of you screaming for your help

“Grab women”

You have grabbed the women

“Leave house”

You and the women are out the house, women thanks you hives you £10 and you have gained and unlocked the power to blow up people by rolling a 6 with the dice

But oh no the ork that set the house on fire is behind you and is going to attack.

You are in a fight now.

His health bar is full to13

Each attack take 1 point damage A attack is any dice number that is not a power number shown below.
 So if you roll 5 he will take 1 damage , but now you have blow up power when rolling a 6 it will take 6 damage so instead from the 13.

The evil ork is about to attack

“block”


The attack was blocked

“Attack”

Dice roll 6 with blow up power damage 6 

Ork cant block blow up power is health is now down to one bar

He attacks using a axe even with block attack will course damage of 2
Your health is now 15.

“Attack”

so on....





 list of all power damage and weapon damage  

Damage of weapons and powers

Sword damage 1

Axe damage 2 heavy weapon 

Blow people up damage 6  get a 6.
Control people  damage 5 get 4
Bribe less using fear to take information get 1
Fire attacks damge  dames 3 get 2

Good powers

Knock out people 6  get a 6.
Allies call on people to help you damage 3 get 2
Force push 5 get 4
Turn invisible get 6 walk past fight/ no fight 


normal attack and if you don't have a power then its still a normal tack when rolling that number.  
3 5 have no powers. 










Monday, 18 November 2013

story

start
you play the character as a child at the begging of the game him as a ork has been born unique with a light side to you, every ork is born evil and ugly but for some reason you aren't this is what the plot/game is involved around. your choice to be good and evil.


In lord of the rings the orks are made, Im going with this approach so when he was being made there was and attack on the factory by a witch and her soldiers that's where she found him just a baby but because of the attack when he was being made he is now different. the witch being a witch sees this and takes him with her.
he is still a ork and the people think he is evil like the rest of the orks, so she decides to take him far away form the fight between light and dark. To grown up in a place with no fighting, where he can grow up in a claim environment.

she has travelled far away from the war to raise this child because she see something in him, she thinks he is choices to tip the scales of the war. but whiles raising the ork child he becomes her son and because of that she doesn't want him to get hurt. now she stops raising the child to fight in the war even though he is amazing at fighting, and left the war.

he loves training and the are of fight to protect the witch, who in his eyes is his mother. being a ork a creature  of fantasy he can feel the powers of light and dark which is going on in the world around him but being a child still doesn't know what really going on, and how is history will soon tie in to the choices he makes in the future.

every now and the people come to find the witch who has powers and information about the war some friendly some not. The witch has grown old of fighting now so it is the orks job to defend her his mother.
he sees people that are good and evils he is not bias to one side but curiosity is growing about what's going on in the work and why people are after his mother, He tries to ask her buy she doesn't want him to be  apart of the endless fighting and pushes him away from the subject.

years pass living out side watching a war  that needs to end. he has had enough and wants to do something.
So she tells him the true about what's happing out side there life, about the war and who he is and why, that he is a ork like no other the power to choice his own path and lead him and others to peace or destruction, there is good and evil in every one light and darkness cant excised with out the other. she tells him "I have been selfish towards you and she didn't want to bring pain towards you but it is out of my power any longer to do so" she is grown to old for the powers and wants to live normal and gives her powers to her son.
be for he goes on the path her last words knowing they wont see each other for a long time, you have no sides on the war some thing you will like and some things you wont orks are born to follow one side you where born unique and that because you are a ork and all orks are bad in this world  people may not like you because of that you must show them why you are different. you have light in you show them that.
go and visit old second in command commander Zen he is a in a place called the mountain city  he will help you on you path.

you grab the sword and bag and start your travel to the mountain city to find commander Zen.
you have been travelling for weeks and thinking you are getting lost not knowing where you are in a new land. you keep moving forward the next day travelling you find a village called the village of wall stone. its a small village very quite not many houses 6 infant all made of stone you look at the back of the village there is fire and screaming you run to investigative, people are attack what look like the town folk. what are you going to do help the town folk or leave and keep travelling on.

if you help there will be a fight if not keep travelling.


you have helped the village folk and they have told you which direction to head in also you have gained a empathy point choose good or evil for it you have choices good and you have been given £20 for you help.

carrying on travelling to the mountain city, you stop there is a forest that you have to go threw head in to the frost. you have a strong feeling there and dangerous thing in these woods but you have a mission to accomplish so carry on. the forest is very large you have been wondering around for hours not knowing if he is going to get ambushed, suddenly you do and this tree  


And suddenly a noise loud as thunder and the earth around you starts to shake and amazingly the forest began to move. Trees changing sizes, bigger smaller, even colour, even stranger this starts to happen the trees are moulding in to houses with windows doors and everything. Its becoming a hole village people and creatures start appearing from everywhere. Birds start to sing the forest lightens up with cheer and beauty. Whiles all this magic is happening around you. You suddenly realise that the path has gone. You are lost you need to find someone to get directions to the mountain city,
There are three tree houses that are by you choose which tree house someone my help you.
House one.
The person tells you to get lose.
House two
No answer
House three                                                                                                          
Someone answers you
It appears to be a young child but not of a human kind she is shaped as a tree.
For a child she isn’t scared of you being an ork, she asks you how can I help you.
Sorry I don’t know where the mountain city is but try the taven its in the middle of the village
Go to the middle of the  village to the taven whiles you are walk people are looking at you with shifty looks. Its not your fault but people are hurting with the war. You get to the taven, and walk in.
The smell of smoke and ale with the sound of laughter crying and shouting hits you like a first. Your defences are you people are so loud and are busy with there partying and thought that they don’t even notice you know now that this village is not controlled by the light or bad sides of the war.  You work around not knowing who to ask getting stressed you head to the barr to get a drink. The bar man looks at you the confusion in his face, he looks like he’s just seen monkey  with make up on, “you’re the weirdest looking ork I have ever seen your all white is that make up or your skin”
You laugh
“wow you can laugh at that I thought you orks only laugh at death and sadness”
You get offended “im not and ordinary ork iv been sent buy the witch to help with the war”
“ ahh I never thought I would here about the witch again” said the bar man.
“you know about the witch”
“yes  I’m a bar man I know a lot about her she has been lost for years, good women she was being a which she looked after this village of magic help my father and this inn. are you a friend of hers?”
“ im her son”
Barman “wow really… well nice to me you young one how can I help you would you like a drink”.
You ask for directions for to the mountain city.
Barman “ah yes its tricky to get there people it’s in the mountains of black head to the bk of the village and you will come across a red tree the doorway of the village”.
You”thank you”.

you head out of the inn and towards the direction of the red tree. whiles walking around the village you watching people living there lives seeing people happy children laughing and playing, you wonder why someone would to hurt them just for fun being evil it not a path to go down with out reason. a thew minutes go by and you reach to red tree, this trees wasn't like any other tree. it must of been 50 feet tellerr then all the  other trees around it, the roots they are woven around the hole area with carvings scratched in to them maybe be the villages who live here but the most special thing about the tree was that all the leafs glowed.

heheh!!
hmm what was that.
hehehe
again where is that coming from.
hello is anyone there !
hehehe
"maybe"
where are you?
"at the moment im everywhere around you"
you click stright away you are the tree aren't you?
hehheheheheheheh yess you are very cleaver
hmm not really just quite obvious ha.

you ask the tree if you can get out the village to travel to the mountain city,
NO!!
hmm how come whats the matter?
there are bad people out side they look very scary.
let me out il take a look.
 the roots start to movie and close up "NO"
please let me out i need to leave don't worry trust me i'll be fine !

quite hmm alright in a nervous i like you i don't want you to get hurt,
hahahah  dont worry ha

the tree opens the doors out of the village appear with the gang outside trying to get in.
you walk outside to the gang members.












                  

Monday, 11 November 2013

ideas for a text book game

the white ork 

you are a ork that turns good but your adventure is hard and difficult to change to the light side of good and to show the country they you one help to destroy, that you have changed you ways and want to be one of there defenders.
could have classic characters like family members on oppersite sides or a both one good and one evil and your trying to keep balance or they are both trying to win you over.

go in a way of infames and fable more good you get and more evil you get game play changes so if your evil you steal things and kill things to become a leader of the dark side army, so the other side you heal protect and save the country.
environments  go to villages battle fields houses to talk to people
example you are in a village the leader to help fight with you to win this battle

how the game will play out

"walk to first house"
you are at the first house in the village
"walk inside"
you are now in the house three people are in the house
"walk towards them"
you are by all three people"
"ask if they own the person you are after"
they dont know who you are talking to choice the person to you right left or front
"talk to the right person"
he says hello and how could he help you
"do you know the man I'm looking for"
yes he does but it will cost £200 for him to tell
" here take the money now tell me"
he is in the last house of the village
"walk to door "
"leave house"
"move to the last house of village"
there are to gourds that are waiting for you
"holds sward"
one of the gourds about to attack gourd #1
"block and attack"
the gourd is hurt but not quit finished attack again"
"attack gourd #2"
gourd #2 is hurt but not quite finished attack again
"attack gourd #1"
gourd #1 is dead
gourd to has attacked
"block and attack" gourd #2"
gourd#2 is dead
"keep sward"
sword kept
" walk to last house in village"
you are at last house in village
"open door"
you are in the house and there and 6 people in the house all soldiers they are all sounding the person you are looking for captain J D Rex.
"walk to J D Rex"
you are by J D Rex
"talk to J D Rex"
you are talking to Rex he asks you what do you want?
"i need you help in the fight"









a second chance 

you play a person who as said in title a second change a person man or women depending on who you are has been reincarnated, and the little twist is that he rememberer the life he once lived  there can be characters   that think he owns the meaning of life because he's back with a new one. a bit like the film Constantine but more scientific.   

















the other side

 you play a character has heard of a city like place on the other side of the planet but in the middle of this plant is no man's land a death site now one has crossed it at all and you have had it the side you are on is poisoned with over population, famine and the character  have really nothing going for him/her  so they decided to try and get to though to the other side.













what is a book text adventure

kind of the same to a text adventure but its in a book, a role-play game book in short . in the book whiles reading the narrative you also play it out.
say the book says there is a monster the difference between a normal book and a role-book is that you have to fight it. you get  instruction show in the beginning at the book. so you get you life bar damage bar and depending on the book magic or bullets this depends like I said on the book and what kind of setting its placed. most time you use a dice to help you play the book so basically its a video game in a book.



   

what is a text base adventure game


a text base game is a interactive you can uses software or paper simulating environments in which a player uses text commands to control characters and influence the environment. works in this from can be understood as literary narratives and video games.



"example walk to door"
you are now in front of the door
"open door"
you have walked through the door and there is a object or something
"walk to wards the object"


you mostly have to put in key words for the game to move forwards and so on. 




Monday, 28 October 2013

rebel planet

  the year is 2453. Colonization and space travel for the human race began in 2070 6.8 light years away from earth.
they have made different technologies to help them adapt and travel to different planets. humans so far that i have read are on to planets earth and Radix, Radix is a little more lazier then earth because its more fertile planet.

very few planets are habitable for humans so they have made these things called Halmuris they are kind of homes for scientist and researches while they wait to find another goldilocks planet. they find a earth like planet with clouds they scientist and researchers are really happy and all that and soon travel over to the planet not know that the planet is inhibited already by a alien race. the humans have called the planet Arcadion and the aliens are called the acadions. not knowing that they are and evil race and want power and control over other life forms and planets, the humans in the Halmuris travel to the planet and lost the ships and the Arcadions use the technology which they don't have to be able to travel.

now the arcadians have beenn in war with the humans, it has lasted 150 years the humans have lost also have been made into slaves to obey and serve the Arcadtions.

you have been given the history of the story and now they move on to you and your part in the plot. you get given your mission to travel to each planet to the rebels get the digits to crack the binary code to destroy the made queen computer to stop the aliens.

my thought:

 the history I think is very laid out you know what's going on where every thing is who's who and most of all what's it about. i like the story concept and hopefully when I start playing I'll enjoy it even more.

now getting in the game.


roll dice Add 6 to the numer for you skill: 6- 6 12  skill for fighting.

stamina roll 2 dice add 12: 6/12 18


luck roll 1 dice add 6: 6/12

record your opponents skill and stamina also


creature skill. attack score 6

mine 19 his is 6

creature 4

15 10

creature 2

creatures 0

you can force more damage by using you luck bar


now repeat round but this time attack his stamina

his 6 mine is 18


his 4 mine 18

his 2 mine 18

his 0 mine 10

another fight mode sudden death if you get a 1-5 on your dice you hit the Arcadains presser point  but if you get a 6 you miss it.

the fighting works so far you have to have write down what your  doing on other wise you will get lost and confused.
the fight i was in i get did the steps I was told I think it would be great if when you hit them something happens so for example when you attack the creature falls over or goes faring in the air smashed through a wall things like that try and put my self there. maybe they do further along in the game.






Monday, 21 October 2013

text adventures

 I start to play the hitch-hikers guide to the Galaxy. first playing it i was quite confused in how to play. But then i got the hang of it and slowly got in to it.
i find it was quite difficult not knowing what do next you have to try and look for the key word hidden in the sentience or the object and is hidden in the image, also you had to type in curtain words to be correct.

when i been playing the game i type something and it say its wrong even though i have tried different words it still doesn't work.
when it comes to other games they give you hints on they way to go buy using light, moment you have a map and such but on text adventure games you don't have that which makes it annoying. its really fun when you get something right and progress in the game and the way that iv been doing this on the hitch hikers guide to the galaxy is by remembering the film.      

Monday, 14 October 2013

comady 7 ploy piont

Comedy

Defining the Comedy story archetype is problematic as in modern times the term has come to mean simply anything that is funny. Therefore stories constructed from the other basic plot types have been mistakenly termed comedies.
Aristotle described comedy as showing people to be worse than they are and tragedy as showing people to be greater than they are. In the classic definition of Comedyplots the characters are thrown into a state of confusion, darkness and bewilderment where resolution can only come when these constricting factors have been played out to their extremes.
Comedy examples are All’s Well That Ends Well, When Harry Met Sally, Some Like It Hot.

this is the end with the of James Franco and, Jonah Hill, Seth Rogen, Jay Baruchal, Danny McBride and Craig Robinson 




this film is really interesting because the cast play them selfs as actors acting in a plot where the apocalypse is going on a completely unreal scenario, which is confusing, has darkness and bewilderment  which is funny on its own.


Create a short narrative of choice

Create a short narrative of choice


Character based narrative

  • In the slums of the City, the Mob has got complete power over the day to day life of the people. Everyone needs to pay "protection tax" in order to be able to have a normal life
scene setting

  • Zen, our hero, is a poor gypsy boy trying to create a better life for himself and everyone else around him. He lives in the slums of the City with his tribal family, in extreme poverty. He starts off as a pickpocket in order to help his family, in a Robin Hood style - He steals from the mobs and gives to his people in order to be able to make ends meet.
Zen - the hero

  • One day he pickpockets the wrong person, he is the best in this trade at stealing and killing ( similar to "The Wolf" from Pulp Fiction)
  • If Zen wants to save his family, he needs to create an alliance with The Wolf
The Wolf

  • However his  family gets killed and he starts plotting his revenge
.... 4 years go by




  • He is now trying to take over the mob.
  • In this process, he is slowly drawn into the criminal life and gets corrupted. He has nothing else to live for, and it is very easy for The Wolf to see his vulnerability and turn him into a heartless criminal. The wolf gives him a sword

  • While before he was restricting his activity to just scare tactics, he now starts hurting people and is on a fast track to killing as well
  • The Wolf has his own plan to overturn The Boss and become the boss himself with Zen's help
  • Zen agrees to help The Wolf for the selfish reason that he wants to become The Boss himself
  • The Boss is a woman and Zen, knows that if he finds her weak points, he will be able to influence her
  • The Boss is asking Zen to spy on the Wolf as she suspects something 
  • The Wolf gets closer to Zen and considers him a friend and starts confessing some his plans
  • Zen uses this friendship against him and is playing the Wolf and the Boss against each other
  • Zen gets the Wolf and The Boss to have a confrontation in which they start fighting and while they are both half dead, they realise that this is all Zen's doing, and at this exact point, Zen finishes them both off and he becomes The Boss
  • Zen is now The Boss, and normality is restored - people of the slums still have to pay their dues to the mob, but now the mob is represented by one of their own
As a player you will be able to play as The Wolf or Zen.
Depending on the character, you will follow different paths of action and have different quests
You can switch between characters mid play.

Wednesday, 9 October 2013

the hero's journey

you start with the departure.



the ordinary world where the hero has his normal life where he isnt apart of the journey and hasn't joined  the departure of the story.
then moves on to the call of adventure so in starwars its the part where the hologram of Lya goes "help me obi one you are my only hope". some times in a u can get a no to the call, but something will always to change the hero's mind.

supernatural aid talisman.
usally a thing but it can be a person.

closing to the threshold/entering the unknown. the unknown where the hero is at first place of his journey where hes far from home on his own and in a uncomfortable area. you can get threshold guardians where you get the enemy guards and a bad vibe.

allies/heros
the main cast. belly of the whale "i have a very bad feeling about this.

meting the goddess

read of trials
could be a personal battle doesn't have to be a person.

Temptation from the path
so when Darth Vader temps Luke to join the darkside of the force
atonement with the father

apotheosis
he has done it/ im a jedi likmy father before me

ultimate boom

the goal of the film being complete

return

the magic flight/ rescue from without

han solo come and helps luke to destroy the deth star

master of the two worlds

Monday, 30 September 2013

narrative for games

internet definition of narrative 

A narrative is some kind of retelling, often in words (though it is possible to mime a story), of something that happened (a story). The narrative is not the story itself but rather the telling of the story -- which is why it is so often used in phrases such as "written narrative," "oral narrative," etc. While a story just is a sequence of events, a narrative recounts those events, perhaps leaving some occurrences out because they are from some perspective insignificant, and perhaps emphasizing others. In a series of events, a car crash takes a split second. A narrative account, however, might be almost entirely about the crash itself and the few seconds leading up to it. Narratives thus shape history (the series of events, the story of what happened). 


my definition 

An ongoing connection to, past all present and all future events to either the protagonist or the environment in which there self narrative can be pushed to motivateinfluence and immerse the player.
you need a beginning and end, good narrative will make you want to travel to the end and finished the game/story.
i think also that has to be right is the environment and space, other wise it will  feel out of place.


Syd Field he talks about splitting the film in to three parts; Set-up, confrontation and resolution.