the path
my work is about a Ork who has been born with the choice of doing good. instead of the stereotypical Ork
this is the premiss of the game. Which path are you going to choose.
good or bad you choice. depending on what you pick the story will change, how you approach people and do things, you get a power which will help. so example you need something and you can use a power to make the person fear you and tell you what you need to know.
who things work
you will need a dice and paper to right down what health and damage you and the enemies is.
How it works
Everything good and bad choose you make will give you a empathy point.
A sentence will pop and tell you that you will get a
empathy point and depending what it is as in good or bad you will
gain a point
Example so maybe 10 points will give you the power of blowing
people you and to be able to us the power you have to role the six.
powers will be used in battles.
Save this women from the burning house coursed by evil orks
“Run to house”
You are now in front of the house
“Enter the house”
You are now inside the house the women is in front of you
screaming for your help
“Grab women”
You have grabbed the women
“Leave house”
You and the women are out the house, women thanks you hives you
£10 and you have gained and unlocked the power to blow up people by rolling a 6
with the dice
But oh no the ork that set the house on fire is behind you and is
going to attack.
You are in a fight now.
His health bar is full to13
Each attack take 1 point damage A attack is any dice number that
is not a power number shown below.
So if you roll 5 he will
take 1 damage , but now you have blow up power when rolling a 6 it will take 6 damage so instead from the 13.
The evil ork is about to attack
“block”
The attack was blocked
“Attack”
Dice roll 6 with blow up power damage 6
Ork cant block blow up power is health is now down to one bar
He attacks using a axe even with block attack will course damage
of 2
Your health is now 15.
“Attack”
so on....
list of all power damage and weapon damage
Damage of weapons and powers
Sword damage 1
Axe damage 2 heavy weapon
Blow people up damage 6 get
a 6.
Control people damage 5 get 4
Bribe less using fear to take information get 1
Fire attacks damge dames 3 get 2
Good powers
Knock out people 6 get a 6.
Allies call on people to help you damage 3 get 2
Force push 5 get 4
Turn invisible get 6 walk past fight/ no fight
normal attack and if you don't have a power then its still a normal tack when rolling that number.
3 5 have no powers.